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Roulette Of Death

"Roulette of Death" is a dynamic event where players compete for survival in a series of rounds, fighting a monster and potential obstacles, using the "roulette" mechanic. The event is designed to test both combat skills and the ability to adapt to random changes.

Event Mechanics:

  1. Registration and Preparation:
    • The event is opened by a command or action in the game.
    • Players can register for the event within a specified time.
    • After registering, players are teleported to random rooms.
    • After a countdown, the event begins.
    • If too few players register, the event is canceled.
  2. Rooms:
    • The event area is divided into smaller rooms.
    • Rooms are randomly assigned to players.
  3. Start of the Round:
    • A monster is spawned and teleported to the room with the players.
    • The monster becomes stronger with each level.
  4. Fight and Survival:
    • The monster attacks random players in the room.
    • Players do not fight the monster to kill it, but to survive.
    • After 30 seconds, the round ends.
  5. Bonus Lever:
    • There is a chance for a bonus lever to appear.
    • Using it activates a random effect, e.g., teleporting the monster to another room or other various tricks.
    • The lever disappears after 8 seconds or after being used.
  6. End of the Event:
    • The event ends when one player remains.
    • The remaining player is the winner.
  7. Monster Teleportation:
    • Each round, the monster selects a new room which will be opened and it will move to.

  • Time until start: 5 minutes.
  • Number of players: 2-8.
  • Level range: 1-2000.
  • Time until start: 5 minutes.
  • Number of players: 2-8.
  • Level range: 1-2000.