
Roulette Of Death

"Roulette of Death" is a dynamic event where players compete for survival in a series of rounds, fighting a monster and potential obstacles, using the "roulette" mechanic. The event is designed to test both combat skills and the ability to adapt to random changes.

Event Mechanics:
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Registration and Preparation:
- The event is opened by a command or action in the game.
- Players can register for the event within a specified time.
- After registering, players are teleported to random rooms.
- After a countdown, the event begins.
- If too few players register, the event is canceled.
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Rooms:
- The event area is divided into smaller rooms.
- Rooms are randomly assigned to players.
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Start of the Round:
- A monster is spawned and teleported to the room with the players.
- The monster becomes stronger with each level.
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Fight and Survival:
- The monster attacks random players in the room.
- Players do not fight the monster to kill it, but to survive.
- After 30 seconds, the round ends.
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Bonus Lever:
- There is a chance for a bonus lever to appear.
- Using it activates a random effect, e.g., teleporting the monster to another room or other various tricks.
- The lever disappears after 8 seconds or after being used.
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End of the Event:
- The event ends when one player remains.
- The remaining player is the winner.
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Monster Teleportation:
- Each round, the monster selects a new room which will be opened and it will move to.
- Time until start: 5 minutes.
- Number of players: 2-8.
- Level range: 1-2000.
- Time until start: 5 minutes.
- Number of players: 2-8.
- Level range: 1-2000.
